For Skyrim dancing in Skyrim. Dancing in Skyrim. List of abilities that unlock new finishing moves

Well, I can’t speak Russian anymore and neither can I speak English.
So everything that is below - reading is your own responsibility - you have been warned.

Let's dance again is a dance mod for Skyrim.
Useless but very fun. ;)

Based on the Mod Dance Toghether. Do not worry, it"s not a copy, it"s completely rebuilt.
Let's dance again is standalone, means it is compatible with DanceTogether - see note .
Both mods can therefore be used simultaneously.

Why did I create the mod?
Because I was tired of replacing the animations and music in Dance Together.
RealClone is a bad boy - he has done too many dances. ;)

I will not make videos of the dances.
On the YouTube channel of RealClone you can find the new dances. Almost all are included.

If a dance is missing, I probably did not see it - or it was not good for my ears.
I also have to test and 5.3 hours are a long time ... and my ears have to endure that.

I write a tutorial on how to add dances etc.

Tutorial is coming soon.

And this tutorial will be really good English.
Wait, no it will not. Is mine. ;)

I am too stupid for English and Google (and Prompt) is too stupid for german.
So it will be the same mess as I used to. I am sorry.

Features
- 96 dances with 5.3 hours music are included
- support for max. 256 animations/dances (could be increased without much effort)
- support for max. 12 dancers inclusive the player
- create your clone as dancer (with our outfit) - see note 2
- 3 formation lists for customize + default formation (as backup)
- remove weapons, arrows, shields and torches if you wish
- define your hotkeys for volume, dance cancel or free cam (is used during the dance!)
- compatible with Dance Together (see note)
- support for expressions, free cam, 8 animated cameras (see note), toggle AI, Menu, Mod notifiaction and collision
- of course Google English

Install (manual)

Unpack the Archive. It's a 7-zip file.

Copy all folders and files in Data of the Mod to your Skyrim\Data directory.
See note!

Run FNIS for User
Start the Skyrim launcher and open Data files.
Scroll down and check, if the Let's dance again.esp is activated.
Close the Data files and Skyrim Launcher and Start Skyrim with the SKSE Lauchner.

In game (not main menu) wait for a message like "MCM registerd 1 new Mod"
Open the MCM of Let's dance again and enable the Mod. All Spells now available.
Have fun...

Uninstall (manual)
In game open the MCM of Let's dance again and disable the Mod.
Save and close the Game.
Deactivate the Let's dance again.esp in Data files (skyrim launcher)
Delete all folders and files installed by the mod.
Run FNIS for User.

If you already use DanceTogether AND have special camera animations installed,
then do not install the following folder and the files contained in the folder:

This is unfortunately a shared resource.

If you have a HDT hairstyle, the clone will not be displayed.
Reason - NPC's do not support HDT hairstyles!
Wigs, clothes etc. there are no problems. If so - the problem is in the HDT XML. No matter if SMP or PE

Requirements

Translation of the description for those suffering:

First of all, the author apologizes, because... doesn't speak Russian and isn't very good at English.
So, further - read at your own peril and risk. You've been warned ;)

Let's Dance again is a dance mod for Skyrim.
Useless, but very funny. ;)

The mod is based on Mod Dance Toghether. Don't worry, this is not a copy, the mod is completely redesigned.
Let's Dance again is autonomous, which means it is compatible with DanceTogether - cm.note.
Therefore, both mods can be used simultaneously.

Why did I create this mod?
Because I'm tired of replacing the animation and music in Dance Together.
RealClone is a bad boy - he did too many dances. ;)

I will not make a dance demonstration video.
You can watch them on the RealClone YouTube channel. Almost all dances are included in this mod.

If a dance is missing, I probably didn't see it - or didn't like it.
I should also check that 5.3 hours is quite long... and my ears can't handle it.

I'm writing a guide on how to add dances etc.

The tutorial will be ready soon.

This tutorial will be in really good English.
Oh, no, wait. Will not be. He is mine. ;)

I'm too stupid for English, and Google (and Prompt) are too stupid for German.
Therefore, it will be the same mess that I am used to. I apologize for that.

Features of the mod:
- included 96 dances with music with a total duration of 5.3 hours
- support for maximum number of animations - up to 256 animations/dances (can be increased without much effort)
- support for the maximum number of dancers - up to 12, including the player
- create your clone dancer (with all your equipment) - see note 2
- 3 formation lists to customize + default formation (as a backup)
- remove weapons, arrows, shields and torches if you want
- set hotkeys for volume, dance cancel or free camera (used while dancing!)
- compatible with Dance Together (see note)
- support for emotions, free camera, 8 animated cameras (see note), AI switching, menus, mod notifications and collisions
- and of course, English came straight from Google

Installation (manual):
Unpack the archive. It is in 7-zip format.

Copy all mod files and folders to your Data folder (Skyrim\Data). See note!

Run FNIS for User.
Then launch the launcher, select the "Files" section.
Scroll down and check if Let's dance again.esp is activated.
Close "Files" and the launcher itself, and then launch the game through SKSE.

In the game (not in the main menu), wait for a message like: "MCM has registered 1 new mod."
Open the MCM menu "Let's dance" and enable the mod. Now all spells are available to you.
Have fun...

Removal (manual):
In the game, open the MCM "Let's dance" menu and disable the mod.
Save and close the game.
Deactivate Let's dance again.esp through the launcher.
Delete all mod folders and files in your Data folder.
Run FNIS for User again.

Note:
If you are already using DanceTogether and have camera animations installed, then DO NOT install the following folder and the files it contains:

Meshes\actors\character\ _1stperson

This is, unfortunately, a shared resource.

Note 2:
If you are using the HDT hairstyle, the clone dancer will not appear.
Reason: NPCs do not support HDT hairstyles!
Wigs, clothes, etc. are not a problem. If so, the problem is in the HDT XML format. No matter SMP or PE.

Requirements:

The man worked on this assembly for about 3 months and he succeeded! Super collection of dances. Adds about 35 dances (+ modifications), accompanied by music corresponding to the dance. There are dances for 1, there are up to 10 dancers. Striptease, tango, disco, etc. Installing this mod: Before installing this mod, uninstall the old version (if you had one installed) and make a clean save. Then copy the “Data” folder into your game, activate the FNIS generator, connect the mod and load the game. If you didn’t have this mod in your game, just copy the “Data” folder into your game, activate the FNIS generator, connect the mod and load the game. The loading order is towards the end of the list. Setup, use, tips: After a short time, you will receive a message about registering a new mod. In msm - mod settings - Shall we dance? - settings... Activate the mod (3 clear spells will be added). We select the facial expression when dancing and configure the positions of the dancers (the first formation is loaded by default). Detailed instructions are in the archive, although everything is simple there, or on the website, there is a history of creation. In the mod settings menu, activate the mod (check the box), then select the music, which is also the dance, assign hotkeys in the magic menu to start the dance and select dancers, and enjoy. For striptease, you can assign keys to clothes (optional). P.S. Since the person worked on the mod for a long time and he gets something for the download (all finances), then the link to Turbobit (downloads for about an hour at minimum, but it’s worth it) or here http://holtoff55.blogspot.ru/2015/ 07/blog-post_10.html (author's blog, at the author's request).
Requirements: Skyrim, FNIS, SKSE, maybe something else.
Removal: no need to delete it.


The mod adds many new types of finishing moves to various types melee combat, as well as a configuration menu for managing their parameters.

-Requirements-

For mods to work correctly, SkSE and SkyUI are required

You will need FNIS if you are using animation replacers.

The mod settings are located in the MCM (SkyUI), which you will find in the list when you press the ESC key. Select the "Dance of Death" mod there and you will be able to control the following parameters:

Chance to finish

Chance of decapitation

Skill limit

Last Enemy Limit

Player immunity to finishing moves

Forced perspective

Dance of Death features a skill cap system that is great for players who want to increase the feeling of growing their character. New finishing moves will be unlocked as you gain certain abilities related to the type of weapon used in the finishing move. When a player unlocks such abilities, they expand their arsenal of finishing moves. This system can be disabled, then the player will have full access to all non-decapitation finishers without requiring weapons skills or abilities. Decapitation finishers require certain abilities to be obtained in any case.

-List of abilities that unlock new finishing moves-

Hand-to-hand combat:

Fists of Steel - Unlocks one melee finisher

One-handed weapons:

Strong Hand (0) - Unlocks one-handed sword finishing move

Strong Hand (20) - Unlocks 2 Dual Wield Finishers and 1 Axe/Mace

Strong Arm (40) - Unlocks 3 finishing moves with a one-handed sword and 1 with a dual weapon

Strong Hand (60) - Unlocks 1 dual wield finisher, 1 with axe/mace, and 1 with only one ax

Swordsman (30) - unlocks 1 finishing move with a one-handed sword and 1 with a dual weapon

Swordsman (60) - unlocks 3 finishing moves with one-handed sword and 1 with only one sword

Double Whirlwind (30) - Unlocks 1 Dual Wield Finisher

Double Whirlwind (5) - Unlocks 2 Dual Wield Finishers

Bonecrusher/Slasher (30) - unlocks 1 finishing move with a mace/axe

Bonecrusher/Slasher (60) - unlocks 1 finishing move with a mace/axe

Fighting Stance - unlocks 2 finishing moves with a one-handed sword and 1 with an axe/mace

Charge - unlocks 1 finishing move with a shield, 1 with a one-handed sword, 1 with a dual weapon and 1 with a shield + ax

Merciless Strike - Unlocks 2 One-Handed Sword Finishers

Double Meat Grinder - Unlocks 2 Dual Weapon Finishers

Blocking:

Fast Reflexes - Unlocks 1 Shield Finisher

Flat power strike - unlocks 1 finishing move with shield + sword and 2 with shield + ax

Two-handed weapon:

Barbarian (00) - unlocks 1 finishing move with a two-handed sword and 3 with a war hammer/axe

Barbarian (20) - unlocks 1 finishing move with a greatsword and 1 with a war hammer/axe

Barbarian (40) - unlocks finishing move with war hammer/axe

Deep Wounds (30) - Unlocks 1 Greatsword Finisher

Deep Wounds (60) - Unlocks 1 Greatsword Finisher

Skull Crusher (30) - Unlocks 1 Ax Finisher

Champion Stance - Unlocks 1 Greatsword Finisher and many Creature Finishers

Great Charge - unlocks 1 finishing move with a two-handed sword and 1 with a war hammer/axe

Crushing Blow - unlocks 1 finishing move with a greatsword and 1 with a war hammer/axe

Fan attack - unlocks 2 finishing moves with a two-handed sword and 1 with a war hammer/axe

Finishing with a one-handed sword implies the presence or absence of a shield. A one-sword finisher involves one one-handed weapon in one hand, or a spell or nothing in the other hand.

Shield finishes occur when a player blocks an enemy's attacks with a shield and performs a power strike.

Use the regular version of the TDoD mod or the Dawnguard version or the Ultimate version if you have Dawnguard and Dragonbo installed.

Dance Synchronizer v. 3.7

Dance Synchronizer (installer).

Attention!!!

The mod is experimental, its performance on your computer is not guaranteed!!!

Install it at your own risk.

Download DS Installer v. 3.7

    • Fake Doll Collection

      Animated fishing

      Elin bard & BeArserk

      Video tutorial for creating a dance floor:

  • Final update 3.7 10/06/2016

    DS Installer interface.

    Minor changes.

    Item Update BHV files. If you do not have FNIS-dependent mods installed, then there is no point in updating the behavior files, in this case the finished files will simply be copied.

    Button "Credits" - all credits and thanks to the authors of music and animations with links to the video are collected. Much like it was with the DS light builds.

    On/Off full screen mode.

    The Elin Bard & BeArserk mod no longer requires a special installer. All the necessary animations are already written in this BHV. The same applies to the new Animated Fishing mod.

    The mod is multilingual, i.e. “Strings” localization files are used, see the “Installation” video. Translating the mod into other languages ​​is now only possible using Skyrim String Localizer programs, etc.

    Plugins can be installed. For example, you can download and install two add-ons “Dancing Pool” - which adds a new location for the dance floor to the DS. Dances from the Dance Collection for version 3.6 are already included in the main assembly and there is no need to install this addition to version 3.7.

    An MCM menu with the ability to change hotkeys has been added to the mod, and some options have also been duplicated.

    A group manager has been added, allowing you to edit the composition and position of dancers in the group.

    Added auto dance. Now your character can dance alone.

    Added the ability to select a dance floor (from plugins, in the original there was only one Dancing Hall)

    The selection of dances and cameras are organized alphabetically.

    Installation.

    Requirements:

    SKSE latest version.

    SkyUI

    1. Download and install DSInstaller v. 3.7

    2. Launch DSInstaller.

    If you are installing the mod for the first time, proceed to the next step. If not, delete the previous version by clicking "Delete". Then open the file in Notepad at: "User Name/AppData/Local/Skyrim/plugins.txt". And delete entries related to the mod and its add-ons DanceSynchronizator.esm, DanceSynchronizator.esp, DSAnimation.esp, DSSound.esp, DanceCollection.esp, etc. Leave new archives DSAnimation.bsa, DSMisc.bsa and DSSounds.bsa for the mod old ones are not needed.

    3. Select the language of the installed mod: Russian/English (does not affect the localization language). If you have mods installed that use FNIS or your own modified bhv files, check the "Update BHV files" checkbox.

    Attention!!! If you have the Russian version of Skyrim, then you should choose Russian; any other selected localization language will not allow you to launch the game.

    The download of the necessary bsa archives will start automatically after the installation is complete, and they can also be downloaded by clicking on the Anims and Sound buttons. Once the download is complete, you need to unpack the files and copy them to the Data folder.

    Attention!!! For version 3.7, new archives DSAnimation.bsa, DSMisc.bsa (in one archive) and DSSounds.bsa have been made and re-uploaded; downloading is required.

    The complete list of files after installation is in the Data folder.

    DanceSynchronizer.esm

    DanceSynchronizer.esp

    DanceSynchronizer.bsa

    Behavior files:

    Data/meshes/actors/character/_1stperson/behaviors/mt_behavior.hkx

    Data/meshes/actors/character/_1stperson/characters/firstperson.hkx

    Data/meshes/actors/character/behaviors/mt_behavior.hkx

    Data/meshes/actors/character/characters/defaultmale.hkx

    Data/meshes/actors/character/characters female/defaultfemale.hkx

    Strings and translations files:

    Data/Strings/DanceSynchronizator_XXXX.DLSTRINGS

    Data/Strings/DanceSynchronizator_XXXX.ILSTRINGS

    Data/Strings/DanceSynchronizator_XXXX.STRINGS

    Data/Interface/Translations/DanceSynchronizator_XXXX.txt

    5. Launch Mod Manager or launcher and make sure that all the necessary esm and esp files are connected.

    6. Launch the game and make sure that the added animation works:

    "е", click on any character, PlayIdle RSVAitakattaSIdle, "Enter"

    7. If the dance starts without problems and you don’t see frozen NPCs in T-poses around, then the mod was installed successfully.

    Attention!!!

    If you use FNIS-dependent mods, then after each launch of FNIS for Users, you will have to repeat the installation of Dance Synchronizator from DS Installer. FNIS removes all DS-related entries from the animation list.

    Delete.

    Click the delete button and wait for the process to complete. Starting with version 3.6, I stopped bothering with picking out lines from behavior files. Now ALL files associated with DS are deleted. Therefore, if you had FNIS mods, reinstall them again.

    Installing mods for DS.

    Download the mod you need and run the self-extracting archive. (in fact, this is done only for convenience; you can simply place the archive files in the DS Installer/DSMods folder).

    Launch DS Installer.

    Mods for DS consist of esp files (displayed in the "Available Mods" window), bsa and three localization files. A text file is possible in which additional animation is recorded (displayed in the "Animations" window). In this case, be sure to check the "Update BHV files" checkbox before starting the installation.

    Go to step 2. DS installation.

    It makes no difference when you add mods to the DSMods folder. Installing and reinstalling DS with and without mods is the same. Additional animation can be added at any time. The installation will simply update the current behavior files.

    When uninstalling, in addition to the Dance Synchronizator itself, all mods located in the DSMods folder will be removed from the game.

    Dance Synchronizer launch and control.

    Due to an old Skyrim glitch, you may not have new dialogue options, so after running the mod for the first time, save and restart the save. Unlike v. 3.0-3.4 in version 3.5 the window system is no longer used to select the camera and dances, now the selection takes place in real time through dialogue.

    Control keys:

    All control keys can be reassigned. A list of default keys is provided.

    NumEnter - Start and restart the dance.

    Num0 - Complete the dance.

    Num1 - Select a dance.

    Num2 - Camera selection.

    Num3 - NPC reset and alignment, no animation. Please note that all dances designed for group performance are played from one point and after pressing Num3 all NPCs must stand in the same position. If this fails even after several presses. It's possible:

    A) . Uneven floor, press Num0 and select a more level place.

    b) . Objects and NPCs standing nearby and passing close to the dancers can also throw off the position, including you. In particular, the player's position for the Po Pi Po camera. In this case, try moving a little away from the dancers and pressing Num3 again.

    Num4 - Select the dance floor.

    Num5 - Dance. You will dance yourself (dialogues must be allowed)

    Num6 - Group management. Regroup members of the current group.


    Management -

    "forward/backward" buttons - group navigation.

    Select - Select a character from the navigation bar.

    Paste - Pastes the selected character into specified place, deleting the previous one.

    Swap - Swaps the selected character with the character from the navigation bar.

    Delete - Removes a character from the navigation bar.

    Num7 - Alignment of dancers' positions without resetting the animation.

    Num8 - Disable head spinning.

    Num9 - Scrolls through the emotions on the dancers' faces one by one.

    Num+ - Add a copy of NPC to the group (no more than 11, all 11 dancers are used only in three available dances (Help Me, Beginner and One Two Three (10)), in all others, only 5 will be used.

    Num- - Add a copy of the player as a dancer.

    NumDel - Clear the list of dancers.

    1, 2, 3, 4, 5 - Unlock clothing sets for dancers 1, 2, 3, 4, 5.

    LShift + 1, 2, 3, 4, 5 - Opens clothing sets for dancers 6, 7, 8, 9, 10.

    RShift + 1 -Opens a set of clothes for the 11th dancer.

    A little advice: When synchronizing a large number of dancers, after starting the dance "NumEnter", periodically press the "E" key for a few seconds. This will make it possible to stop Skyrim's multi-threaded engine while lagging animations are loading.

    In running dance mode:

    Arrows - move the 1st dancer.

    Arrows + L Shift - move the 2nd and 3rd dancers.

    Arrows + R Shift - move the 4th and 5th dancers.

    Pressing keys 1,2,3,4,5 after starting the dance, places/removes a marker on the dancer (flame shader). Marked dancers will move using arrows; the control described above is disabled when markers are placed.

    Num7 - Return dancers to default positions.

    Option selection mode: Num*

    Load Screens - Allows/disables loading screens with Miku Miku Dance characters. (duplicated in the MCM menu)

    HDTFix - If you use mods with physics of the chest, butt, etc. Corrects the lack of physics when the character first appears in the scene. (duplicated in the MCM menu)

    Dialogue - Allows/disables dialogue start of dances. (duplicated in the MCM menu)

    Dancing Hall - when you start a dance, it directs you to the Dancing Hall. (duplicated in the MCM menu)

    Statue - Select the Vocaloid statue standing in the Dancing Hall.

    Dialogue functions.

    You must enable dialog functions in the Num* options menu or in the MCM options.

    You can approach almost any NPC in Skyrim and ask them to dance for you or dance with you (single dances only).

    To stop the dance, press Num0 or move 500 points away from it.

    The Num5 Dance feature is only available in this mode.

    Dance for me - only your opponent dances.

    Let's dance - You dance together with your opponent.

    TheFigment - hkxcmd 1.4, allows you to change behavior files.

    Fore - examples of working with behavior.

    あひる@anatroccolo, ume_no_okayu10, Pikari(キンゴサンガP), rei, ごしかん, くつしたP, ボカペラP, 20yen, MotionMakerDiva, Kiyo, DONKEY, TyuRaRa 55, redstone222, keeprefrigeratedful, Arakabu, わさび, b_narita, ネイ, tttppo, nei1st, Setsuna, 背中P, susuki, くきょ@せっきょんさん(せっけんP), tweekcrystal & vladshk, nabca, りゅう, hicri and all other authors of VMD files for Miku Miku Dance.

    I express my gratitude for your help in creating Dance Synchronizator since TES4: A flos, Arakabu, JDi, Setsuna, Sizustar, Kasprutz, anonymous users of the now closed SHY(Shadows Hide You).jp and especially Umpa.

    Adobe AIR platform used